Tuesday, April 29, 2008

Bjork in 3D

U2 isn't the only artist playing with 3D. Bjork's new video Wanderlust also explores the potential of 3D. You can check out this time elapse footage of some of the production.




Or see a 2D version of Wanderlust.

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Monday, April 14, 2008

3D Cinema Boom

The market for 3-D cinema is getting even more mainstream media coverage these days. This time, it's Fortune, getting in the mix with "Who's Cashing In on the 3-D Boom?" The article is solid overview of the various players, including the production side of the business.

Shooting 3-D films used to be a nightmare; you needed a pair of perfectly synced cameras for every scene. Shooting digital 3-D is easier, but you still need a two-camera setup that captures images fast enough to play back at 144 frames a second (rather than 24). The leader in the field is Pace Technologies, based in Burbank, Calif. Founder Vince Pace, best known for the underwater rigs he built to shoot "Abyss" and "Titanic," has now shifted his entire production business to 3-D. His equipment has been used to make every major 3-D feature film so far, including "Hannah Montana," "Avatar," and "Journey."

http://money.cnn.com/2008/04/03/technology/cash_3D_boom.fortune/index.htm?postversion=2008040706

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Monday, March 31, 2008

ABC News Includes Footage of Planar's StereoMirror


We are very proud of our involvement in the clinical studies at Emory University. The results of this study were previewed at RSNA and receieved a lot of media coverage. Now ABC News has covered the story, and their video footage includes prominent shots of Planar's StereoMirror.

See the complete coverage by ABC News. Be sure to go to clip #3 for the story "Seeing Mammograms Like Never Before."Visit Planar3D for more more details about the clinical study.


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Thursday, March 13, 2008

Trends in Medical Displays

Planar's Chief Scientist, Adi Abileah, recently presented on Trends in Medical Displays. There is a lot of great content here, including coverage on Planar's StereoMirror and stereoscopic displays.

The presentation is available on SlideShare.

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Friday, February 22, 2008

StereoMirror Goes to West Point


Military Geospatial Technology covered the Geospatial Information Science program at the U.S. Military Academy at West Point. The article includes a shot of a current cadet using Planar's StereoMirror.


At the heart of that effort is the Geospatial Information Science (GISc) degree program, one of five majors within the Geography and Environmental Engineering Department. The goal of the GISc program, according to its Website, is to give "future Army officers, regardless of branch, the knowledge set to leverage these tools when leading soldiers in our high-tech digital Army."

from Geospatial Academy, Military Geospatial Technology


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Wednesday, February 20, 2008

3D Display Immersed in Work


The February issue of ProAV magazine has a great article on how 3D/stereoscopic technology is being used in professional applications. The article includes stats about the growth of the 3D market and photos of other 3D environments.
Planar's own Scott Robinson, StereoMirror Product Manager, gets quoted throughout the piece.

“They found that the 3D view has reduced false positives by something like 49 percent and false negatives by 40 percent,” says Robinson, product manager of
stereoscopic displays at Planar. “What we're seeing in the medical market is that we need to go through some of these clinical trials and give evidence that not only does a stereoscopic view not do any harm, but it also enhances, for example, a radiologist's diagnosis.”

ProAV article, Immersed in Work, February 2008.

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Wednesday, January 09, 2008

U23D


You don't need a StereoMirror to see this film, but it probably could have helped during production. 3ality Digital did the production work, including the sophisticated stereoscopic camera set-up. We look forward to seeing this one when it's released at Sundance.

For more coverage, check out this article.
"Previous generations of 3D film relied heavily on gimmicks, and the limits of the technology resulted in eyestrain--diminishing the life-like qualities," according to production company 3ality Digital, which, in an overview posted at the film's website, said it was shot using "cutting-edge technologies ... from artificial intelligence that aligns 'eye position' of a stereoscopic camera in real time, to first-ever high-res 3D systems with zoom lenses, robotic control, and integrated digital processing."

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